In addition to those very important stability changes, we also added: Feather has a lot more customisation options in Preferences several more filter types can be found in the Room Editor new audio functions/arguments so you can control playback more easily the browser-based platforms now support the use of virtual keys and clipboard functionality in your games and rollback now supports chat functionality. August’s release focuses on a lot of clean-up as we head towards an LTS release later in the year - some old or underused platforms have now been removed many project-saving, performance, or stability changes have been made and we have made a big improvement to tile-encoding in rooms, which does require a change in project version because older GameMaker versions will not be able to read those tile layers (so please do read the release notes linked-to below!). To change the target platform for a specific extension file or placeholder you must first open the extension properties (double click the extension in the Asset Browser), and then once in the extension properties select the resource file from the right that you want to edit.
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